pokered/constants/gfx_constants.asm
2024-09-23 23:51:44 -04:00

49 lines
1.2 KiB
NASM

DEF TILE_WIDTH EQU 8 ; pixels
DEF LEN_1BPP_TILE EQU 1 * TILE_WIDTH ; bytes
DEF LEN_2BPP_TILE EQU 2 * TILE_WIDTH ; bytes
DEF SCREEN_WIDTH EQU 20
DEF SCREEN_HEIGHT EQU 18
DEF SCREEN_WIDTH_PX EQU SCREEN_WIDTH * TILE_WIDTH ; pixels
DEF SCREEN_HEIGHT_PX EQU SCREEN_HEIGHT * TILE_WIDTH ; pixels
DEF BG_MAP_WIDTH EQU 32 ; tiles
DEF BG_MAP_HEIGHT EQU 32 ; tiles
DEF SPRITEBUFFERSIZE EQU 7 * 7 * LEN_1BPP_TILE
; HP bar
DEF HP_BAR_GREEN EQU 0
DEF HP_BAR_YELLOW EQU 1
DEF HP_BAR_RED EQU 2
; wShadowOAM
DEF NUM_SPRITE_OAM_STRUCTS EQU 40
; hAutoBGTransferEnabled
DEF TRANSFERTOP EQU 0
DEF TRANSFERMIDDLE EQU 1
DEF TRANSFERBOTTOM EQU 2
; hRedrawRowOrColumnMode
DEF REDRAW_COL EQU 1
DEF REDRAW_ROW EQU 2
; hUILayoutFlags
const_def
const BIT_PARTY_MENU_HP_BAR ; 0
const BIT_DOUBLE_SPACED_MENU ; 1
const BIT_SINGLE_SPACED_LINES ; 2
; tile list ids
; TileIDListPointerTable indexes (see data/tilemaps.asm)
const_def
const TILEMAP_MON_PIC
const TILEMAP_SLIDE_DOWN_MON_PIC_7X5
const TILEMAP_SLIDE_DOWN_MON_PIC_7X3
const TILEMAP_GENGAR_INTRO_1
const TILEMAP_GENGAR_INTRO_2
const TILEMAP_GENGAR_INTRO_3
const TILEMAP_GAME_BOY
const TILEMAP_LINK_CABLE
DEF NUM_TILEMAPS EQU const_value