pokered/audio/sfx/shooting_star.asm

14 lines
348 B
NASM

SFX_Shooting_Star_Ch5:
duty_cycle_pattern 3, 2, 1, 0
pitch_sweep 2, -7
square_note 4, 4, 0, 2016
square_note 4, 6, 0, 2016
square_note 4, 8, 0, 2016
square_note 8, 10, 0, 2016
square_note 8, 10, 0, 2016
square_note 8, 8, 0, 2016
square_note 8, 6, 0, 2016
square_note 8, 3, 0, 2016
square_note 15, 1, 2, 2016
pitch_sweep 0, 8
sound_ret