pokered/audio/sfx/battle_36.asm

44 lines
1.1 KiB
NASM

SFX_Battle_36_Ch5:
duty_cycle 0
square_note 2, 15, 1, 1920
square_note 2, 15, 1, 1792
square_note 2, 15, 1, 1936
square_note 2, 15, 1, 1792
square_note 2, 15, 1, 1952
square_note 2, 15, 1, 1792
square_note 2, 15, 1, 1968
square_note 2, 15, 1, 1792
square_note 2, 15, 1, 1984
square_note 2, 15, 1, 1792
square_note 2, 15, 1, 2000
.loop1:
square_note 2, 15, 1, 1792
square_note 2, 15, 1, 2016
sound_loop 12, .loop1
square_note 15, 15, 1, 1792
sound_ret
SFX_Battle_36_Ch6:
duty_cycle_pattern 2, 3, 0, 3
square_note 2, 15, 1, 1921
square_note 2, 15, 1, 1793
square_note 2, 15, 1, 1937
square_note 2, 15, 1, 1793
square_note 2, 15, 1, 1953
square_note 2, 15, 1, 1793
square_note 2, 15, 1, 1969
square_note 2, 15, 1, 1793
square_note 2, 15, 1, 1985
square_note 2, 15, 1, 1793
square_note 2, 15, 1, 2001
square_note 2, 15, 1, 1793
square_note 2, 15, 1, 2017
sound_loop 12, SFX_Battle_36_Ch5.loop1
square_note 15, 15, 1, 1793
sound_ret
SFX_Battle_36_Ch8:
noise_note 1, 13, 1, 73
noise_note 1, 13, 1, 41
sound_loop 26, SFX_Battle_36_Ch8
sound_ret