pokered/audio/sfx/battle_1e.asm

15 lines
284 B
NASM

SFX_Battle_1E_Ch5:
duty_cycle 0
pitch_sweep 3, -2
square_note 4, 15, 2, 512
pitch_sweep 2, 2
square_note 8, 14, 2, 512
pitch_sweep 0, 8
sound_ret
SFX_Battle_1E_Ch8:
noise_note 0, 13, 1, 66
noise_note 4, 10, 1, 50
noise_note 0, 13, 1, 34
noise_note 6, 10, 1, 50
sound_ret