pokered/audio/sfx/ball_poof.asm

10 lines
166 B
NASM

SFX_Ball_Poof_Ch5:
duty_cycle 2
pitch_sweep 1, 6
square_note 15, 15, 2, 1024
pitch_sweep 0, 8
sound_ret
SFX_Ball_Poof_Ch8:
noise_note 15, 10, 2, 34
sound_ret