pokered/audio/music/dungeon2.asm

314 lines
3.7 KiB
NASM

Music_Dungeon2_Ch1::
tempo 144
volume 7, 7
duty_cycle 3
toggle_perfect_pitch
vibrato 10, 1, 4
.mainloop:
.loop1:
note_type 12, 11, 2
octave 4
note E_, 4
note E_, 4
note E_, 4
note E_, 4
note A#, 4
note A#, 4
note A#, 4
note A#, 4
note E_, 4
note E_, 4
note E_, 4
note E_, 4
octave 5
note C#, 4
note C#, 4
note C#, 4
note C#, 4
octave 3
note E_, 4
note E_, 4
note E_, 4
note E_, 4
note A#, 4
note A#, 4
note A#, 4
note A#, 4
octave 2
note G_, 2
note A#, 4
note G_, 2
octave 3
note C#, 4
octave 2
note G_, 2
note A#, 2
note B_, 2
note G_, 2
octave 3
note C#, 4
octave 2
note G_, 2
note A_, 4
note F#, 2
sound_loop 2, .loop1
note_type 12, 1, -7
octave 3
note E_, 16
note C_, 16
note D_, 16
octave 2
note A#, 16
rest 16
rest 16
rest 16
rest 16
rest 16
rest 16
rest 16
rest 16
sound_loop 0, .mainloop
Music_Dungeon2_Ch2::
vibrato 11, 1, 5
.mainloop:
.loop1:
duty_cycle 3
note_type 12, 12, 2
octave 3
note E_, 4
note E_, 4
note E_, 4
note E_, 4
note C_, 4
note C_, 4
note C_, 4
note C_, 4
note E_, 4
note E_, 4
note E_, 4
note E_, 4
note C_, 4
note C_, 4
note C_, 4
note C_, 4
note B_, 4
note B_, 4
note B_, 4
note B_, 4
octave 4
note F#, 4
note F#, 4
note F#, 4
note F#, 4
note D_, 4
note D_, 4
note D_, 4
note D_, 4
note G_, 4
note G_, 4
note G_, 4
note F#, 4
sound_loop 2, .loop1
octave 3
note E_, 2
note G_, 2
note E_, 2
note D#, 2
note E_, 2
note E_, 2
octave 5
note E_, 2
rest 2
note D#, 2
rest 2
note D_, 2
rest 2
note C#, 2
note C_, 2
octave 4
note E_, 2
note G_, 2
octave 3
note A#, 2
note C#, 2
note A#, 2
note A_, 2
note A#, 2
note G_, 2
octave 5
note G_, 2
rest 2
note F#, 2
rest 2
note F_, 2
rest 2
note E_, 2
note D#, 2
note D_, 2
note C#, 2
rest 16
rest 16
rest 16
rest 16
note_type 12, 12, 7
duty_cycle 1
octave 4
note E_, 16
note D_, 16
note C_, 16
note D_, 16
sound_loop 0, .mainloop
Music_Dungeon2_Ch3::
note_type 12, 1, 3
vibrato 8, 2, 6
.mainloop:
.loop1:
sound_call .sub2
sound_loop 16, .loop1
note E_, 4
rest 4
rest 4
note E_, 4
note C_, 4
rest 4
rest 4
note C_, 4
note D_, 4
rest 4
rest 4
note D_, 4
octave 3
note A#, 4
rest 4
rest 4
note A#, 4
.loop2:
octave 5
note E_, 2
rest 2
note B_, 2
rest 2
note A#, 2
rest 2
octave 6
note D_, 2
rest 2
note C#, 2
rest 2
octave 5
note G#, 2
rest 2
note G_, 2
rest 2
note B_, 2
rest 2
note A#, 2
rest 2
note E_, 2
rest 2
note D#, 2
rest 2
note A_, 2
rest 2
note G#, 2
rest 2
note E_, 2
rest 2
note F#, 2
rest 2
note D#, 2
rest 2
sound_loop 3, .loop2
octave 4
note E_, 4
note B_, 4
note A#, 4
octave 5
note D_, 4
note C#, 4
octave 4
note G#, 4
note G_, 4
note B_, 4
note A#, 4
note E_, 4
note D#, 4
note A_, 4
note G#, 4
note E_, 4
note F#, 4
note D#, 4
octave 3
note E_, 16
note C_, 16
note D_, 16
octave 2
note A#, 16
octave 3
note E_, 16
note F_, 16
note G_, 16
octave 3
note B_, 16
rest 16
rest 16
rest 16
rest 16
sound_call .sub2
sound_call .sub2
sound_call .sub2
sound_call .sub2
sound_call .sub2
sound_call .sub2
sound_call .sub2
sound_call .sub2
sound_loop 0, .mainloop
.sub1: ; unreferenced
octave 2
note G_, 2
note A#, 4
note G_, 2
octave 3
note C#, 4
octave 2
note G_, 2
note A_, 2
note A#, 2
note G_, 2
octave 3
note C#, 4
octave 2
note G_, 2
note A#, 2
note G_, 2
rest 2
sound_ret
.sub2:
octave 4
note E_, 2
rest 4
octave 3
note E_, 1
rest 3
note E_, 1
rest 1
octave 4
note F#, 4
sound_ret
Music_Dungeon2_Ch4::
drum_speed 12
.mainloop:
drum_note 12, 4
drum_note 13, 4
drum_note 12, 4
drum_note 10, 4
drum_note 12, 4
drum_note 13, 4
drum_note 11, 4
drum_note 9, 4
sound_loop 0, .mainloop