DEF HIDE EQU $11 DEF SHOW EQU $15 ; MissableObjects indexes (see data/maps/hide_show_data.asm) ; this is a list of the sprites that can be enabled/disabled during the game ; sprites marked with an X are constants that are never used ; because those sprites are not (de)activated in a map's script ; (they are either items or sprites that deactivate after battle ; and are detected in wMissableObjectList) const_def const HS_PALLET_TOWN_OAK ; 00 const HS_LYING_OLD_MAN ; 01 const HS_OLD_MAN ; 02 const HS_MUSEUM_GUY ; 03 const HS_GYM_GUY ; 04 const HS_CERULEAN_RIVAL ; 05 const HS_CERULEAN_ROCKET ; 06 const HS_CERULEAN_GUARD_1 ; 07 const HS_CERULEAN_CAVE_GUY ; 08 const HS_CERULEAN_GUARD_2 ; 09 const HS_SAFFRON_CITY_1 ; 0A const HS_SAFFRON_CITY_2 ; 0B const HS_SAFFRON_CITY_3 ; 0C const HS_SAFFRON_CITY_4 ; 0D const HS_SAFFRON_CITY_5 ; 0E const HS_SAFFRON_CITY_6 ; 0F const HS_SAFFRON_CITY_7 ; 10 const HS_SAFFRON_CITY_8 ; 11 const HS_SAFFRON_CITY_9 ; 12 const HS_SAFFRON_CITY_A ; 13 const HS_SAFFRON_CITY_B ; 14 const HS_SAFFRON_CITY_C ; 15 const HS_SAFFRON_CITY_D ; 16 const HS_SAFFRON_CITY_E ; 17 const HS_SAFFRON_CITY_F ; 18 const HS_ROUTE_2_ITEM_1 ; 19 X const HS_ROUTE_2_ITEM_2 ; 1A X const HS_ROUTE_4_ITEM ; 1B X const HS_ROUTE_9_ITEM ; 1C X const HS_ROUTE_12_SNORLAX ; 1D const HS_ROUTE_12_ITEM_1 ; 1E X const HS_ROUTE_12_ITEM_2 ; 1F X const HS_ROUTE_15_ITEM ; 20 X const HS_ROUTE_16_SNORLAX ; 21 const HS_ROUTE_22_RIVAL_1 ; 22 const HS_ROUTE_22_RIVAL_2 ; 23 const HS_NUGGET_BRIDGE_GUY ; 24 const HS_ROUTE_24_ITEM ; 25 X const HS_ROUTE_25_ITEM ; 26 X const HS_DAISY_SITTING ; 27 const HS_DAISY_WALKING ; 28 const HS_TOWN_MAP ; 29 const HS_OAKS_LAB_RIVAL ; 2A const HS_STARTER_BALL_1 ; 2B const HS_STARTER_BALL_2 ; 2C const HS_STARTER_BALL_3 ; 2D const HS_OAKS_LAB_OAK_1 ; 2E const HS_POKEDEX_1 ; 2F const HS_POKEDEX_2 ; 30 const HS_OAKS_LAB_OAK_2 ; 31 const HS_VIRIDIAN_GYM_GIOVANNI ; 32 const HS_VIRIDIAN_GYM_ITEM ; 33 X const HS_OLD_AMBER ; 34 const HS_CERULEAN_CAVE_1F_ITEM_1 ; 35 X const HS_CERULEAN_CAVE_1F_ITEM_2 ; 36 X const HS_CERULEAN_CAVE_1F_ITEM_3 ; 37 X const HS_POKEMON_TOWER_2F_RIVAL ; 38 const HS_POKEMON_TOWER_3F_ITEM ; 39 X const HS_POKEMON_TOWER_4F_ITEM_1 ; 3A X const HS_POKEMON_TOWER_4F_ITEM_2 ; 3B X const HS_POKEMON_TOWER_4F_ITEM_3 ; 3C X const HS_POKEMON_TOWER_5F_ITEM ; 3D X const HS_POKEMON_TOWER_6F_ITEM_1 ; 3E X const HS_POKEMON_TOWER_6F_ITEM_2 ; 3F X const HS_POKEMON_TOWER_7F_ROCKET_1 ; 40 X const HS_POKEMON_TOWER_7F_ROCKET_2 ; 41 X const HS_POKEMON_TOWER_7F_ROCKET_3 ; 42 X const HS_POKEMON_TOWER_7F_MR_FUJI ; 43 const HS_MR_FUJIS_HOUSE_MR_FUJI ; 44 const HS_CELADON_MANSION_EEVEE_GIFT ; 45 const HS_GAME_CORNER_ROCKET ; 46 const HS_WARDENS_HOUSE_ITEM ; 47 X const HS_POKEMON_MANSION_1F_ITEM_1 ; 48 X const HS_POKEMON_MANSION_1F_ITEM_2 ; 49 X const HS_FIGHTING_DOJO_GIFT_1 ; 4A const HS_FIGHTING_DOJO_GIFT_2 ; 4B const HS_SILPH_CO_1F_RECEPTIONIST ; 4C const HS_VOLTORB_1 ; 4D X const HS_VOLTORB_2 ; 4E X const HS_VOLTORB_3 ; 4F X const HS_ELECTRODE_1 ; 50 X const HS_VOLTORB_4 ; 51 X const HS_VOLTORB_5 ; 52 X const HS_ELECTRODE_2 ; 53 X const HS_VOLTORB_6 ; 54 X const HS_ZAPDOS ; 55 X const HS_POWER_PLANT_ITEM_1 ; 56 X const HS_POWER_PLANT_ITEM_2 ; 57 X const HS_POWER_PLANT_ITEM_3 ; 58 X const HS_POWER_PLANT_ITEM_4 ; 59 X const HS_POWER_PLANT_ITEM_5 ; 5A X const HS_MOLTRES ; 5B X const HS_VICTORY_ROAD_2F_ITEM_1 ; 5C X const HS_VICTORY_ROAD_2F_ITEM_2 ; 5D X const HS_VICTORY_ROAD_2F_ITEM_3 ; 5E X const HS_VICTORY_ROAD_2F_ITEM_4 ; 5F X const HS_VICTORY_ROAD_2F_BOULDER ; 60 const HS_BILL_POKEMON ; 61 const HS_BILL_1 ; 62 const HS_BILL_2 ; 63 const HS_VIRIDIAN_FOREST_ITEM_1 ; 64 X const HS_VIRIDIAN_FOREST_ITEM_2 ; 65 X const HS_VIRIDIAN_FOREST_ITEM_3 ; 66 X const HS_MT_MOON_1F_ITEM_1 ; 67 X const HS_MT_MOON_1F_ITEM_2 ; 68 X const HS_MT_MOON_1F_ITEM_3 ; 69 X const HS_MT_MOON_1F_ITEM_4 ; 6A X const HS_MT_MOON_1F_ITEM_5 ; 6B X const HS_MT_MOON_1F_ITEM_6 ; 6C X const HS_MT_MOON_B2F_FOSSIL_1 ; 6D const HS_MT_MOON_B2F_FOSSIL_2 ; 6E const HS_MT_MOON_B2F_ITEM_1 ; 6F X const HS_MT_MOON_B2F_ITEM_2 ; 70 X const HS_SS_ANNE_2F_RIVAL ; 71 const HS_SS_ANNE_1F_ROOMS_ITEM ; 72 X const HS_SS_ANNE_2F_ROOMS_ITEM_1 ; 73 X const HS_SS_ANNE_2F_ROOMS_ITEM_2 ; 74 X const HS_SS_ANNE_B1F_ROOMS_ITEM_1 ; 75 X const HS_SS_ANNE_B1F_ROOMS_ITEM_2 ; 76 X const HS_SS_ANNE_B1F_ROOMS_ITEM_3 ; 77 X const HS_VICTORY_ROAD_3F_ITEM_1 ; 78 X const HS_VICTORY_ROAD_3F_ITEM_2 ; 79 X const HS_VICTORY_ROAD_3F_BOULDER ; 7A const HS_ROCKET_HIDEOUT_B1F_ITEM_1 ; 7B X const HS_ROCKET_HIDEOUT_B1F_ITEM_2 ; 7C X const HS_ROCKET_HIDEOUT_B2F_ITEM_1 ; 7D X const HS_ROCKET_HIDEOUT_B2F_ITEM_2 ; 7E X const HS_ROCKET_HIDEOUT_B2F_ITEM_3 ; 7F X const HS_ROCKET_HIDEOUT_B2F_ITEM_4 ; 80 X const HS_ROCKET_HIDEOUT_B3F_ITEM_1 ; 81 X const HS_ROCKET_HIDEOUT_B3F_ITEM_2 ; 82 X const HS_ROCKET_HIDEOUT_B4F_GIOVANNI ; 83 const HS_ROCKET_HIDEOUT_B4F_ITEM_1 ; 84 X const HS_ROCKET_HIDEOUT_B4F_ITEM_2 ; 85 X const HS_ROCKET_HIDEOUT_B4F_ITEM_3 ; 86 X const HS_ROCKET_HIDEOUT_B4F_ITEM_4 ; 87 const HS_ROCKET_HIDEOUT_B4F_ITEM_5 ; 88 const HS_SILPH_CO_2F_1 ; 89 XXX never (de)activated? const HS_SILPH_CO_2F_2 ; 8A const HS_SILPH_CO_2F_3 ; 8B const HS_SILPH_CO_2F_4 ; 8C const HS_SILPH_CO_2F_5 ; 8D const HS_SILPH_CO_3F_1 ; 8E const HS_SILPH_CO_3F_2 ; 8F const HS_SILPH_CO_3F_ITEM ; 90 X const HS_SILPH_CO_4F_1 ; 91 const HS_SILPH_CO_4F_2 ; 92 const HS_SILPH_CO_4F_3 ; 93 const HS_SILPH_CO_4F_ITEM_1 ; 94 X const HS_SILPH_CO_4F_ITEM_2 ; 95 X const HS_SILPH_CO_4F_ITEM_3 ; 96 X const HS_SILPH_CO_5F_1 ; 97 const HS_SILPH_CO_5F_2 ; 98 const HS_SILPH_CO_5F_3 ; 99 const HS_SILPH_CO_5F_4 ; 9A const HS_SILPH_CO_5F_ITEM_1 ; 9B X const HS_SILPH_CO_5F_ITEM_2 ; 9C X const HS_SILPH_CO_5F_ITEM_3 ; 9D X const HS_SILPH_CO_6F_1 ; 9E const HS_SILPH_CO_6F_2 ; 9F const HS_SILPH_CO_6F_3 ; A0 const HS_SILPH_CO_6F_ITEM_1 ; A1 X const HS_SILPH_CO_6F_ITEM_2 ; A2 X const HS_SILPH_CO_7F_1 ; A3 const HS_SILPH_CO_7F_2 ; A4 const HS_SILPH_CO_7F_3 ; A5 const HS_SILPH_CO_7F_4 ; A6 const HS_SILPH_CO_7F_RIVAL ; A7 const HS_SILPH_CO_7F_ITEM_1 ; A8 X const HS_SILPH_CO_7F_ITEM_2 ; A9 X const HS_SILPH_CO_7F_8 ; AA XXX sprite doesn't exist const HS_SILPH_CO_8F_1 ; AB const HS_SILPH_CO_8F_2 ; AC const HS_SILPH_CO_8F_3 ; AD const HS_SILPH_CO_9F_1 ; AE const HS_SILPH_CO_9F_2 ; AF const HS_SILPH_CO_9F_3 ; B0 const HS_SILPH_CO_10F_1 ; B1 const HS_SILPH_CO_10F_2 ; B2 const HS_SILPH_CO_10F_3 ; B3 XXX never (de)activated? const HS_SILPH_CO_10F_ITEM_1 ; B4 X const HS_SILPH_CO_10F_ITEM_2 ; B5 X const HS_SILPH_CO_10F_ITEM_3 ; B6 X const HS_SILPH_CO_11F_1 ; B7 const HS_SILPH_CO_11F_2 ; B8 const HS_SILPH_CO_11F_3 ; B9 const HS_UNUSED_MAP_F4_1 ; BA XXX sprite doesn't exist const HS_POKEMON_MANSION_2F_ITEM ; BB X const HS_POKEMON_MANSION_3F_ITEM_1 ; BC X const HS_POKEMON_MANSION_3F_ITEM_2 ; BD X const HS_POKEMON_MANSION_B1F_ITEM_1 ; BE X const HS_POKEMON_MANSION_B1F_ITEM_2 ; BF X const HS_POKEMON_MANSION_B1F_ITEM_3 ; C0 X const HS_POKEMON_MANSION_B1F_ITEM_4 ; C1 X const HS_POKEMON_MANSION_B1F_ITEM_5 ; C2 X const HS_SAFARI_ZONE_EAST_ITEM_1 ; C3 X const HS_SAFARI_ZONE_EAST_ITEM_2 ; C4 X const HS_SAFARI_ZONE_EAST_ITEM_3 ; C5 X const HS_SAFARI_ZONE_EAST_ITEM_4 ; C6 X const HS_SAFARI_ZONE_NORTH_ITEM_1 ; C7 X const HS_SAFARI_ZONE_NORTH_ITEM_2 ; C8 X const HS_SAFARI_ZONE_WEST_ITEM_1 ; C9 X const HS_SAFARI_ZONE_WEST_ITEM_2 ; CA X const HS_SAFARI_ZONE_WEST_ITEM_3 ; CB X const HS_SAFARI_ZONE_WEST_ITEM_4 ; CC X const HS_SAFARI_ZONE_CENTER_ITEM ; CD X const HS_CERULEAN_CAVE_2F_ITEM_1 ; CE X const HS_CERULEAN_CAVE_2F_ITEM_2 ; CF X const HS_CERULEAN_CAVE_2F_ITEM_3 ; D0 X const HS_MEWTWO ; D1 X const HS_CERULEAN_CAVE_B1F_ITEM_1 ; D2 X const HS_CERULEAN_CAVE_B1F_ITEM_2 ; D3 X const HS_VICTORY_ROAD_1F_ITEM_1 ; D4 X const HS_VICTORY_ROAD_1F_ITEM_2 ; D5 X const HS_CHAMPIONS_ROOM_OAK ; D6 const HS_SEAFOAM_ISLANDS_1F_BOULDER_1 ; D7 const HS_SEAFOAM_ISLANDS_1F_BOULDER_2 ; D8 const HS_SEAFOAM_ISLANDS_B1F_BOULDER_1 ; D9 const HS_SEAFOAM_ISLANDS_B1F_BOULDER_2 ; DA const HS_SEAFOAM_ISLANDS_B2F_BOULDER_1 ; DB const HS_SEAFOAM_ISLANDS_B2F_BOULDER_2 ; DC const HS_SEAFOAM_ISLANDS_B3F_BOULDER_1 ; DD const HS_SEAFOAM_ISLANDS_B3F_BOULDER_2 ; DE const HS_SEAFOAM_ISLANDS_B3F_BOULDER_3 ; DF const HS_SEAFOAM_ISLANDS_B3F_BOULDER_4 ; E0 const HS_SEAFOAM_ISLANDS_B4F_BOULDER_1 ; E1 const HS_SEAFOAM_ISLANDS_B4F_BOULDER_2 ; E2 const HS_ARTICUNO ; E3 X DEF NUM_HS_OBJECTS EQU const_value