Route6_Script: call EnableAutoTextBoxDrawing ld hl, Route6TrainerHeaders ld de, Route6_ScriptPointers ld a, [wRoute6CurScript] call ExecuteCurMapScriptInTable ld [wRoute6CurScript], a ret Route6_ScriptPointers: def_script_pointers dw_const CheckFightingMapTrainers, SCRIPT_ROUTE6_DEFAULT dw_const DisplayEnemyTrainerTextAndStartBattle, SCRIPT_ROUTE6_START_BATTLE dw_const EndTrainerBattle, SCRIPT_ROUTE6_END_BATTLE Route6_TextPointers: def_text_pointers dw_const Route6CooltrainerM1Text, TEXT_ROUTE6_COOLTRAINER_M1 dw_const Route6CooltrainerF1Text, TEXT_ROUTE6_COOLTRAINER_F1 dw_const Route6Youngster1Text, TEXT_ROUTE6_YOUNGSTER_1 dw_const Route6CooltrainerM2Text, TEXT_ROUTE6_COOLTRAINER_M2 dw_const Route6CooltrainerF2Text, TEXT_ROUTE6_COOLTRAINER_F2 dw_const Route6Youngster2Text, TEXT_ROUTE6_YOUNGSTER_2 dw_const Route6UndergroundPathSignText, TEXT_ROUTE6_UNDERGROUND_PATH_SIGN Route6TrainerHeaders: def_trainers Route6TrainerHeader0: trainer EVENT_BEAT_ROUTE_6_TRAINER_0, 0, Route6CooltrainerM1BattleText, Route6CooltrainerM1EndBattleText, Route6CooltrainerAfterBattleText Route6TrainerHeader1: trainer EVENT_BEAT_ROUTE_6_TRAINER_1, 0, Route6CooltrainerF1BattleText, Route6CooltrainerF1EndBattleText, Route6CooltrainerAfterBattleText Route6TrainerHeader2: trainer EVENT_BEAT_ROUTE_6_TRAINER_2, 4, Route6Youngster1BattleText, Route6Youngster1EndBattleText, Route6Youngster1AfterBattleText Route6TrainerHeader3: trainer EVENT_BEAT_ROUTE_6_TRAINER_3, 3, Route6CooltrainerM2BattleText, Route6CooltrainerM2EndBattleText, Route6CooltrainerM2AfterBattleText Route6TrainerHeader4: trainer EVENT_BEAT_ROUTE_6_TRAINER_4, 3, Route6CooltrainerF2BattleText, Route6CooltrainerF2EndBattleText, Route6CooltrainerF2AfterBattleText Route6TrainerHeader5: trainer EVENT_BEAT_ROUTE_6_TRAINER_5, 3, Route6Youngster2BattleText, Route6Youngster2EndBattleText, Route6Youngster2AfterBattleText db -1 ; end Route6CooltrainerM1Text: text_asm ld hl, Route6TrainerHeader0 call TalkToTrainer jp TextScriptEnd Route6CooltrainerM1BattleText: text_far _Route6CooltrainerM1BattleText text_end Route6CooltrainerM1EndBattleText: text_far _Route6CooltrainerM1EndBattleText text_end Route6CooltrainerAfterBattleText: ; used by both COOLTRAINER_M1 and COOLTRAINER_F1 text_far _Route6CooltrainerAfterBattleText text_end Route6CooltrainerF1Text: text_asm ld hl, Route6TrainerHeader1 call TalkToTrainer jp TextScriptEnd Route6CooltrainerF1BattleText: text_far _Route6CooltrainerF1BattleText text_end Route6CooltrainerF1EndBattleText: text_far _Route6CooltrainerF1EndBattleText text_end Route6Youngster1Text: text_asm ld hl, Route6TrainerHeader2 call TalkToTrainer jp TextScriptEnd Route6Youngster1BattleText: text_far _Route6Youngster1BattleText text_end Route6Youngster1EndBattleText: text_far _Route6Youngster1EndBattleText text_end Route6Youngster1AfterBattleText: text_far _Route6Youngster1AfterBattleText text_end Route6CooltrainerM2Text: text_asm ld hl, Route6TrainerHeader3 call TalkToTrainer jp TextScriptEnd Route6CooltrainerM2BattleText: text_far _Route6CooltrainerM2BattleText text_end Route6CooltrainerM2EndBattleText: text_far _Route6CooltrainerM2EndBattleText text_end Route6CooltrainerM2AfterBattleText: text_far _Route6CooltrainerM2AfterBattleText text_end Route6CooltrainerF2Text: text_asm ld hl, Route6TrainerHeader4 call TalkToTrainer jp TextScriptEnd Route6CooltrainerF2BattleText: text_far _Route6CooltrainerF2BattleText text_end Route6CooltrainerF2EndBattleText: text_far _Route6CooltrainerF2EndBattleText text_end Route6CooltrainerF2AfterBattleText: text_far _Route6CooltrainerF2AfterBattleText text_end Route6Youngster2Text: text_asm ld hl, Route6TrainerHeader5 call TalkToTrainer jp TextScriptEnd Route6Youngster2BattleText: text_far _Route6Youngster2BattleText text_end Route6Youngster2EndBattleText: text_far _Route6Youngster2EndBattleText text_end Route6Youngster2AfterBattleText: text_far _Route6Youngster2AfterBattleText text_end Route6UndergroundPathSignText: text_far _Route6UndergroundPathSignText text_end