CeladonMansion3F_Object: db $f ; border block db 4 ; warps warp 6, 1, 0, CELADON_MANSION_2F warp 7, 1, 0, CELADON_MANSION_ROOF warp 2, 1, 1, CELADON_MANSION_ROOF warp 4, 1, 3, CELADON_MANSION_2F db 4 ; signs sign 1, 3, 5 ; CeladonMansion3Text5 sign 4, 3, 6 ; CeladonMansion3Text6 sign 1, 6, 7 ; CeladonMansion3Text7 sign 4, 9, 8 ; CeladonMansion3Text8 db 4 ; objects object SPRITE_BIKE_SHOP_CLERK, 0, 4, STAY, UP, 1 ; person object SPRITE_CLERK, 3, 4, STAY, UP, 2 ; person object SPRITE_SUPER_NERD, 0, 7, STAY, UP, 3 ; person object SPRITE_SILPH_WORKER, 2, 3, STAY, NONE, 4 ; person ; warp-to warp_to 6, 1, CELADON_MANSION_3F_WIDTH ; CELADON_MANSION_2F warp_to 7, 1, CELADON_MANSION_3F_WIDTH ; CELADON_MANSION_ROOF warp_to 2, 1, CELADON_MANSION_3F_WIDTH ; CELADON_MANSION_ROOF warp_to 4, 1, CELADON_MANSION_3F_WIDTH ; CELADON_MANSION_2F