SFX_Battle_2E_Ch5: duty_cycle 0 square_note 2, 15, 1, 512 square_note 3, 15, 1, 1792 square_note 4, 15, 1, 1280 square_note 5, 15, 1, 2032 sound_loop 8, SFX_Battle_2E_Ch5 sound_ret SFX_Battle_2E_Ch6: duty_cycle_pattern 2, 3, 0, 3 square_note 2, 14, 1, 770 square_note 3, 14, 1, 2034 square_note 4, 14, 1, 1538 square_note 5, 14, 1, 1794 sound_loop 8, SFX_Battle_2E_Ch6 sound_ret SFX_Battle_2E_Ch8: noise_note 2, 13, 3, 16 noise_note 3, 13, 3, 17 noise_note 2, 13, 2, 16 noise_note 5, 13, 2, 18 sound_loop 9, SFX_Battle_2E_Ch8 sound_ret