StartSlotMachine: ld a, [wHiddenObjectFunctionArgument] cp $fd jr z, .printOutOfOrder cp $fe jr z, .printOutToLunch cp $ff jr z, .printSomeonesKeys callba AbleToPlaySlotsCheck ld a, [wCanPlaySlots] and a ret z ld a, [wLuckySlotHiddenObjectIndex] ld b, a ld a, [wHiddenObjectIndex] inc a cp b jr z, .match ld a, 253 jr .next .match ld a, 250 .next ld [wSlotMachineSevenAndBarModeChance], a ld a, [H_LOADEDROMBANK] ld [wSlotMachineSavedROMBank], a call PromptUserToPlaySlots ret .printOutOfOrder tx_pre_id GameCornerOutOfOrderText jr .printText .printOutToLunch tx_pre_id GameCornerOutToLunchText jr .printText .printSomeonesKeys tx_pre_id GameCornerSomeonesKeysText .printText push af call EnableAutoTextBoxDrawing pop af call PrintPredefTextID ret GameCornerOutOfOrderText: TX_FAR _GameCornerOutOfOrderText db "@" GameCornerOutToLunchText: TX_FAR _GameCornerOutToLunchText db "@" GameCornerSomeonesKeysText: TX_FAR _GameCornerSomeonesKeysText db "@"