Route2TradeHouse_Script: jp EnableAutoTextBoxDrawing Route2TradeHouse_TextPointers: dw Route2HouseText1 dw Route2HouseText2 Route2HouseText1: text_far _Route2HouseText1 text_end Route2HouseText2: text_asm ld a, TRADE_FOR_MARCEL ld [wWhichTrade], a predef DoInGameTradeDialogue jp TextScriptEnd