MansionMons2: db 10 ; grass encounter rate IF DEF(_RED) db 32, GROWLITHE db 34, KOFFING db 34, KOFFING db 30, PONYTA db 30, KOFFING db 32, PONYTA db 30, GRIMER db 28, PONYTA db 39, WEEZING db 37, MUK ENDC IF DEF(_BLUE) db 32, VULPIX db 34, GRIMER db 34, GRIMER db 30, PONYTA db 30, GRIMER db 32, PONYTA db 30, KOFFING db 28, PONYTA db 39, MUK db 37, WEEZING ENDC db 0 ; water encounter rate