CeladonMansion2F_h:: db MANSION ; tileset db CELADON_MANSION_2F_HEIGHT, CELADON_MANSION_2F_WIDTH ; dimensions (y, x) dw CeladonMansion2F_Blocks ; blocks dw CeladonMansion2F_TextPointers ; texts dw CeladonMansion2F_Script ; scripts db 0 ; connections dw CeladonMansion2F_Object ; objects