RocketHideout2Object: ; 0x450f7 (size=80) db $2e ; border block db $5 ; warps db $8, $1b, $0, ROCKET_HIDEOUT_1 db $8, $15, $0, ROCKET_HIDEOUT_3 db $13, $18, $0, ROCKET_HIDEOUT_ELEVATOR db $16, $15, $3, ROCKET_HIDEOUT_1 db $13, $19, $1, ROCKET_HIDEOUT_ELEVATOR db $0 ; signs db $5 ; people db SPRITE_ROCKET, $c + 4, $14 + 4, $ff, $d0, $41, ROCKET + $C8, $d ; trainer db SPRITE_BALL, $b + 4, $1 + 4, $ff, $ff, $82, MOON_STONE ; item db SPRITE_BALL, $8 + 4, $10 + 4, $ff, $ff, $83, NUGGET ; item db SPRITE_BALL, $c + 4, $6 + 4, $ff, $ff, $84, TM_07 ; item db SPRITE_BALL, $15 + 4, $3 + 4, $ff, $ff, $85, SUPER_POTION ; item ; warp-to EVENT_DISP ROCKET_HIDEOUT_2_WIDTH, $8, $1b ; ROCKET_HIDEOUT_1 EVENT_DISP ROCKET_HIDEOUT_2_WIDTH, $8, $15 ; ROCKET_HIDEOUT_3 EVENT_DISP ROCKET_HIDEOUT_2_WIDTH, $13, $18 ; ROCKET_HIDEOUT_ELEVATOR EVENT_DISP ROCKET_HIDEOUT_2_WIDTH, $16, $15 ; ROCKET_HIDEOUT_1 EVENT_DISP ROCKET_HIDEOUT_2_WIDTH, $13, $19 ; ROCKET_HIDEOUT_ELEVATOR