bookshelf_tile: MACRO db \1, \2 db_tx_pre \3 ENDM BookshelfTileIDs: ; tileset id, bookshelf tile id, text id bookshelf_tile PLATEAU, $30, IndigoPlateauStatues bookshelf_tile HOUSE, $3D, TownMapText bookshelf_tile HOUSE, $1E, BookOrSculptureText bookshelf_tile MANSION, $32, BookOrSculptureText bookshelf_tile REDS_HOUSE_1, $32, BookOrSculptureText bookshelf_tile LAB, $28, BookOrSculptureText bookshelf_tile LOBBY, $16, ElevatorText bookshelf_tile GYM, $1D, BookOrSculptureText bookshelf_tile DOJO, $1D, BookOrSculptureText bookshelf_tile GATE, $22, BookOrSculptureText bookshelf_tile MART, $54, PokemonStuffText bookshelf_tile MART, $55, PokemonStuffText bookshelf_tile POKECENTER, $54, PokemonStuffText bookshelf_tile POKECENTER, $55, PokemonStuffText bookshelf_tile LOBBY, $50, PokemonStuffText bookshelf_tile LOBBY, $52, PokemonStuffText bookshelf_tile SHIP, $36, BookOrSculptureText db -1 ; end