ViridianForestExitObject: db 10 ; border block db 4 ; warps warp 4, 0, 1, -1 warp 5, 0, 1, -1 warp 4, 7, 0, VIRIDIAN_FOREST warp 5, 7, 0, VIRIDIAN_FOREST db 0 ; signs db 2 ; objects object SPRITE_BLACK_HAIR_BOY_2, 3, 2, STAY, NONE, 1 ; person object SPRITE_OLD_PERSON, 2, 5, STAY, NONE, 2 ; person ; warp-to warp_to 4, 0, VIRIDIAN_FOREST_EXIT_WIDTH warp_to 5, 0, VIRIDIAN_FOREST_EXIT_WIDTH warp_to 4, 7, VIRIDIAN_FOREST_EXIT_WIDTH ; VIRIDIAN_FOREST warp_to 5, 7, VIRIDIAN_FOREST_EXIT_WIDTH ; VIRIDIAN_FOREST