ViridianForestEntranceObject: db 10 ; border block db 4 ; warps warp 4, 0, 3, VIRIDIAN_FOREST warp 5, 0, 4, VIRIDIAN_FOREST warp 4, 7, 5, -1 warp 5, 7, 5, -1 db 0 ; signs db 2 ; objects object SPRITE_GIRL, 8, 4, STAY, LEFT, 1 ; person object SPRITE_LITTLE_GIRL, 2, 4, WALK, 1, 2 ; person ; warp-to warp_to 4, 0, VIRIDIAN_FOREST_ENTRANCE_WIDTH ; VIRIDIAN_FOREST warp_to 5, 0, VIRIDIAN_FOREST_ENTRANCE_WIDTH ; VIRIDIAN_FOREST warp_to 4, 7, VIRIDIAN_FOREST_ENTRANCE_WIDTH warp_to 5, 7, VIRIDIAN_FOREST_ENTRANCE_WIDTH