VermilionHouse2Object: db 10 ; border block db 2 ; warps warp 2, 7, 8, -1 warp 3, 7, 8, -1 db 0 ; signs db 1 ; objects object SPRITE_FISHER, 2, 4, STAY, RIGHT, 1 ; person ; warp-to warp_to 2, 7, VERMILION_HOUSE_2_WIDTH warp_to 3, 7, VERMILION_HOUSE_2_WIDTH