UndergroundPathWEObject: db 1 ; border block db 2 ; warps warp 2, 5, 2, PATH_ENTRANCE_ROUTE_7 warp 47, 2, 2, PATH_ENTRANCE_ROUTE_8 db 0 ; signs db 0 ; objects ; warp-to warp_to 2, 5, UNDERGROUND_PATH_WE_WIDTH ; PATH_ENTRANCE_ROUTE_7 warp_to 47, 2, UNDERGROUND_PATH_WE_WIDTH ; PATH_ENTRANCE_ROUTE_8