SchoolObject: db 10 ; border block db 2 ; warps warp 2, 7, 2, -1 warp 3, 7, 2, -1 db 0 ; signs db 2 ; objects object SPRITE_BRUNETTE_GIRL, 3, 5, STAY, UP, 1 ; person object SPRITE_LASS, 4, 1, STAY, DOWN, 2 ; person ; warp-to warp_to 2, 7, VIRIDIAN_SCHOOL_WIDTH warp_to 3, 7, VIRIDIAN_SCHOOL_WIDTH