CeladonHotelObject: db 0 ; border block db 2 ; warps warp 3, 7, 12, -1 warp 4, 7, 12, -1 db 0 ; signs db 3 ; objects object SPRITE_OLD_MEDIUM_WOMAN, 3, 1, STAY, DOWN, 1 ; person object SPRITE_FOULARD_WOMAN, 2, 4, STAY, NONE, 2 ; person object SPRITE_BLACK_HAIR_BOY_2, 8, 4, WALK, 2, 3 ; person ; warp-to warp_to 3, 7, CELADON_HOTEL_WIDTH warp_to 4, 7, CELADON_HOTEL_WIDTH