BikeShopObject: db 14 ; border block db 2 ; warps warp 2, 7, 4, -1 warp 3, 7, 4, -1 db 0 ; signs db 3 ; objects object SPRITE_BIKE_SHOP_GUY, 6, 2, STAY, NONE, 1 ; person object SPRITE_MOM_GEISHA, 5, 6, WALK, 1, 2 ; person object SPRITE_BUG_CATCHER, 1, 3, STAY, UP, 3 ; person ; warp-to warp_to 2, 7, BIKE_SHOP_WIDTH warp_to 3, 7, BIKE_SHOP_WIDTH