Mansion1Object: ; 0x443a4 (size=90) db $2e ; border block db $8 ; warps db $1b, $4, $0, $ff db $1b, $5, $0, $ff db $1b, $6, $0, $ff db $1b, $7, $0, $ff db $a, $5, $0, MANSION_2 db $17, $15, $0, MANSION_4 db $1b, $1a, $0, $ff db $1b, $1b, $0, $ff db $0 ; signs db $3 ; people db SPRITE_OAK_AIDE, $11 + 4, $11 + 4, $ff, $d2, TRAINER | $1, SCIENTIST + $C8, $4 db SPRITE_BALL, $3 + 4, $e + 4, $ff, $ff, ITEM | $2, ESCAPE_ROPE db SPRITE_BALL, $15 + 4, $12 + 4, $ff, $ff, ITEM | $3, CARBOS ; warp-to EVENT_DISP MANSION_1_WIDTH, $1b, $4 EVENT_DISP MANSION_1_WIDTH, $1b, $5 EVENT_DISP MANSION_1_WIDTH, $1b, $6 EVENT_DISP MANSION_1_WIDTH, $1b, $7 EVENT_DISP MANSION_1_WIDTH, $a, $5 ; MANSION_2 EVENT_DISP MANSION_1_WIDTH, $17, $15 ; MANSION_4 EVENT_DISP MANSION_1_WIDTH, $1b, $1a EVENT_DISP MANSION_1_WIDTH, $1b, $1b