FuchsiaGym_Script: call .LoadNames call EnableAutoTextBoxDrawing ld hl, FuchsiaGymTrainerHeaders ld de, FuchsiaGym_ScriptPointers ld a, [wFuchsiaGymCurScript] call ExecuteCurMapScriptInTable ld [wFuchsiaGymCurScript], a ret .LoadNames: ld hl, wCurrentMapScriptFlags bit 6, [hl] res 6, [hl] ret z ld hl, .CityName ld de, .LeaderName call LoadGymLeaderAndCityName ret .CityName: db "FUCHSIA CITY@" .LeaderName: db "KOGA@" FuchsiaGymResetScripts: xor a ld [wJoyIgnore], a ld [wFuchsiaGymCurScript], a ld [wCurMapScript], a ret FuchsiaGym_ScriptPointers: dw CheckFightingMapTrainers dw DisplayEnemyTrainerTextAndStartBattle dw EndTrainerBattle dw FuchsiaGymKogaPostBattle FuchsiaGymKogaPostBattle: ld a, [wIsInBattle] cp $ff jp z, FuchsiaGymResetScripts ld a, $f0 ld [wJoyIgnore], a ; fallthrough FuchsiaGymReceiveTM06: ld a, $9 ldh [hSpriteIndexOrTextID], a call DisplayTextID SetEvent EVENT_BEAT_KOGA lb bc, TM_TOXIC, 1 call GiveItem jr nc, .BagFull ld a, $a ldh [hSpriteIndexOrTextID], a call DisplayTextID SetEvent EVENT_GOT_TM06 jr .gymVictory .BagFull ld a, $b ldh [hSpriteIndexOrTextID], a call DisplayTextID .gymVictory ld hl, wObtainedBadges set BIT_SOULBADGE, [hl] ld hl, wBeatGymFlags set BIT_SOULBADGE, [hl] ; deactivate gym trainers SetEventRange EVENT_BEAT_FUCHSIA_GYM_TRAINER_0, EVENT_BEAT_FUCHSIA_GYM_TRAINER_5 jp FuchsiaGymResetScripts FuchsiaGym_TextPointers: dw KogaText dw FuchsiaGymTrainerText1 dw FuchsiaGymTrainerText2 dw FuchsiaGymTrainerText3 dw FuchsiaGymTrainerText4 dw FuchsiaGymTrainerText5 dw FuchsiaGymTrainerText6 dw FuchsiaGymGuideText dw KogaSoulBadgeInfoText dw ReceivedTM06Text dw TM06NoRoomText FuchsiaGymTrainerHeaders: def_trainers 2 FuchsiaGymTrainerHeader0: trainer EVENT_BEAT_FUCHSIA_GYM_TRAINER_0, 2, FuchsiaGymBattleText1, FuchsiaGymEndBattleText1, FuchsiaGymAfterBattleText1 FuchsiaGymTrainerHeader1: trainer EVENT_BEAT_FUCHSIA_GYM_TRAINER_1, 2, FuchsiaGymBattleText2, FuchsiaGymEndBattleText2, FuchsiaGymAfterBattleText2 FuchsiaGymTrainerHeader2: trainer EVENT_BEAT_FUCHSIA_GYM_TRAINER_2, 4, FuchsiaGymBattleText3, FuchsiaGymEndBattleText3, FuchsiaGymAfterBattleText3 FuchsiaGymTrainerHeader3: trainer EVENT_BEAT_FUCHSIA_GYM_TRAINER_3, 2, FuchsiaGymBattleText4, FuchsiaGymEndBattleText4, FuchsiaGymAfterBattleText4 FuchsiaGymTrainerHeader4: trainer EVENT_BEAT_FUCHSIA_GYM_TRAINER_4, 2, FuchsiaGymBattleText5, FuchsiaGymEndBattleText5, FuchsiaGymAfterBattleText5 FuchsiaGymTrainerHeader5: trainer EVENT_BEAT_FUCHSIA_GYM_TRAINER_5, 2, FuchsiaGymBattleText6, FuchsiaGymEndBattleText6, FuchsiaGymAfterBattleText6 db -1 ; end KogaText: text_asm CheckEvent EVENT_BEAT_KOGA jr z, .beforeBeat CheckEventReuseA EVENT_GOT_TM06 jr nz, .afterBeat call z, FuchsiaGymReceiveTM06 call DisableWaitingAfterTextDisplay jr .done .afterBeat ld hl, KogaPostBattleAdviceText call PrintText jr .done .beforeBeat ld hl, KogaBeforeBattleText call PrintText ld hl, wd72d set 6, [hl] set 7, [hl] ld hl, ReceivedSoulBadgeText ld de, ReceivedSoulBadgeText call SaveEndBattleTextPointers ldh a, [hSpriteIndex] ld [wSpriteIndex], a call EngageMapTrainer call InitBattleEnemyParameters ld a, $5 ld [wGymLeaderNo], a xor a ldh [hJoyHeld], a ld a, $3 ld [wFuchsiaGymCurScript], a .done jp TextScriptEnd KogaBeforeBattleText: text_far _KogaBeforeBattleText text_end ReceivedSoulBadgeText: text_far _ReceivedSoulBadgeText text_end KogaPostBattleAdviceText: text_far _KogaPostBattleAdviceText text_end KogaSoulBadgeInfoText: text_far _KogaSoulBadgeInfoText text_end ReceivedTM06Text: text_far _ReceivedTM06Text sound_get_key_item TM06ExplanationText: text_far _TM06ExplanationText text_end TM06NoRoomText: text_far _TM06NoRoomText text_end FuchsiaGymTrainerText1: text_asm ld hl, FuchsiaGymTrainerHeader0 call TalkToTrainer jp TextScriptEnd FuchsiaGymBattleText1: text_far _FuchsiaGymBattleText1 text_end FuchsiaGymEndBattleText1: text_far _FuchsiaGymEndBattleText1 text_end FuchsiaGymAfterBattleText1: text_far _FuchsiaGymAfterBattleText1 text_end FuchsiaGymTrainerText2: text_asm ld hl, FuchsiaGymTrainerHeader1 call TalkToTrainer jp TextScriptEnd FuchsiaGymBattleText2: text_far _FuchsiaGymBattleText2 text_end FuchsiaGymEndBattleText2: text_far _FuchsiaGymEndBattleText2 text_end FuchsiaGymAfterBattleText2: text_far _FuchsiaGymAfterBattleText2 text_end FuchsiaGymTrainerText3: text_asm ld hl, FuchsiaGymTrainerHeader2 call TalkToTrainer jp TextScriptEnd FuchsiaGymBattleText3: text_far _FuchsiaGymBattleText3 text_end FuchsiaGymEndBattleText3: text_far _FuchsiaGymEndBattleText3 text_end FuchsiaGymAfterBattleText3: text_far _FuchsiaGymAfterBattleText3 text_end FuchsiaGymTrainerText4: text_asm ld hl, FuchsiaGymTrainerHeader3 call TalkToTrainer jp TextScriptEnd FuchsiaGymBattleText4: text_far _FuchsiaGymBattleText4 text_end FuchsiaGymEndBattleText4: text_far _FuchsiaGymEndBattleText4 text_end FuchsiaGymAfterBattleText4: text_far _FuchsiaGymAfterBattleText4 text_end FuchsiaGymTrainerText5: text_asm ld hl, FuchsiaGymTrainerHeader4 call TalkToTrainer jp TextScriptEnd FuchsiaGymBattleText5: text_far _FuchsiaGymBattleText5 text_end FuchsiaGymEndBattleText5: text_far _FuchsiaGymEndBattleText5 text_end FuchsiaGymAfterBattleText5: text_far _FuchsiaGymAfterBattleText5 text_end FuchsiaGymTrainerText6: text_asm ld hl, FuchsiaGymTrainerHeader5 call TalkToTrainer jp TextScriptEnd FuchsiaGymBattleText6: text_far _FuchsiaGymBattleText6 text_end FuchsiaGymEndBattleText6: text_far _FuchsiaGymEndBattleText6 text_end FuchsiaGymAfterBattleText6: text_far _FuchsiaGymAfterBattleText6 text_end FuchsiaGymGuideText: text_asm CheckEvent EVENT_BEAT_KOGA ld hl, FuchsiaGymGuidePostBattleText jr nz, .afterBeat ld hl, FuchsiaGymGuidePreBattleText .afterBeat call PrintText jp TextScriptEnd FuchsiaGymGuidePreBattleText: text_far _FuchsiaGymGuidePreBattleText text_end FuchsiaGymGuidePostBattleText: text_far _FuchsiaGymGuidePostBattleText text_end