ViridianMartObject: db $0 ; border block db $2 ; warps warp $3, $7, $1, $ff warp $4, $7, $1, $ff db $0 ; signs db $3 ; objects object SPRITE_MART_GUY, $0, $5, STAY, RIGHT, $1 ; person object SPRITE_BUG_CATCHER, $5, $5, WALK, $1, $2 ; person object SPRITE_BLACK_HAIR_BOY_1, $3, $3, STAY, NONE, $3 ; person ; warp-to warp_to $3, $7, VIRIDIAN_MART_WIDTH warp_to $4, $7, VIRIDIAN_MART_WIDTH