ViridianForestExitObject: db $a ; border block db $4 ; warps warp $4, $0, $1, $ff warp $5, $0, $1, $ff warp $4, $7, $0, VIRIDIAN_FOREST warp $5, $7, $0, VIRIDIAN_FOREST db $0 ; signs db $2 ; objects object SPRITE_BLACK_HAIR_BOY_2, $3, $2, STAY, NONE, $1 ; person object SPRITE_OLD_PERSON, $2, $5, STAY, NONE, $2 ; person ; warp-to warp_to $4, $0, VIRIDIAN_FOREST_EXIT_WIDTH warp_to $5, $0, VIRIDIAN_FOREST_EXIT_WIDTH warp_to $4, $7, VIRIDIAN_FOREST_EXIT_WIDTH ; VIRIDIAN_FOREST warp_to $5, $7, VIRIDIAN_FOREST_EXIT_WIDTH ; VIRIDIAN_FOREST