UnknownDungeon3Object: db $7d ; border block db $1 ; warps warp $3, $6, $8, UNKNOWN_DUNGEON_1 db $0 ; signs db $3 ; objects object SPRITE_SLOWBRO, $1b, $d, STAY, DOWN, $1, MEWTWO, 70 object SPRITE_BALL, $10, $9, STAY, NONE, $2, ULTRA_BALL object SPRITE_BALL, $12, $1, STAY, NONE, $3, MAX_REVIVE ; warp-to warp_to $3, $6, UNKNOWN_DUNGEON_3_WIDTH ; UNKNOWN_DUNGEON_1