SeafoamIslands1Object: db $7d ; border block db $7 ; warps warp $4, $11, $0, $ff warp $5, $11, $0, $ff warp $1a, $11, $1, $ff warp $1b, $11, $1, $ff warp $7, $5, $1, SEAFOAM_ISLANDS_2 warp $19, $3, $6, SEAFOAM_ISLANDS_2 warp $17, $f, $4, SEAFOAM_ISLANDS_2 db $0 ; signs db $2 ; objects object SPRITE_BOULDER, $12, $a, STAY, BOULDER_MOVEMENT_BYTE_2, $1 ; person object SPRITE_BOULDER, $1a, $7, STAY, BOULDER_MOVEMENT_BYTE_2, $2 ; person ; warp-to warp_to $4, $11, SEAFOAM_ISLANDS_1_WIDTH warp_to $5, $11, SEAFOAM_ISLANDS_1_WIDTH warp_to $1a, $11, SEAFOAM_ISLANDS_1_WIDTH warp_to $1b, $11, SEAFOAM_ISLANDS_1_WIDTH warp_to $7, $5, SEAFOAM_ISLANDS_1_WIDTH ; SEAFOAM_ISLANDS_2 warp_to $19, $3, SEAFOAM_ISLANDS_1_WIDTH ; SEAFOAM_ISLANDS_2 warp_to $17, $f, SEAFOAM_ISLANDS_1_WIDTH ; SEAFOAM_ISLANDS_2 ; holes warp_to $11, $6, SEAFOAM_ISLANDS_1_WIDTH warp_to $18, $6, SEAFOAM_ISLANDS_1_WIDTH