SafariZoneRestHouse3Object: db $a ; border block db $2 ; warps warp $2, $7, $4, SAFARI_ZONE_EAST warp $3, $7, $4, SAFARI_ZONE_EAST db $0 ; signs db $3 ; objects object SPRITE_OAK_AIDE, $1, $3, WALK, $1, $1 ; person object SPRITE_ROCKER, $4, $2, STAY, NONE, $2 ; person object SPRITE_LAPRAS_GIVER, $5, $2, STAY, NONE, $3 ; person ; warp-to warp_to $2, $7, SAFARI_ZONE_REST_HOUSE_3_WIDTH ; SAFARI_ZONE_EAST warp_to $3, $7, SAFARI_ZONE_REST_HOUSE_3_WIDTH ; SAFARI_ZONE_EAST