Route2Object: db $f ; border block db $6 ; warps warp $c, $9, $0, DIGLETTS_CAVE_EXIT warp $3, $b, $1, VIRIDIAN_FOREST_EXIT warp $f, $13, $0, ROUTE_2_HOUSE warp $10, $23, $1, ROUTE_2_GATE warp $f, $27, $2, ROUTE_2_GATE warp $3, $2b, $2, VIRIDIAN_FOREST_ENTRANCE db $2 ; signs sign $5, $41, $3 ; Route2Text3 sign $b, $b, $4 ; Route2Text4 db $2 ; objects object SPRITE_BALL, $d, $36, STAY, NONE, $1, MOON_STONE object SPRITE_BALL, $d, $2d, STAY, NONE, $2, HP_UP ; warp-to warp_to $c, $9, ROUTE_2_WIDTH ; DIGLETTS_CAVE_EXIT warp_to $3, $b, ROUTE_2_WIDTH ; VIRIDIAN_FOREST_EXIT warp_to $f, $13, ROUTE_2_WIDTH ; ROUTE_2_HOUSE warp_to $10, $23, ROUTE_2_WIDTH ; ROUTE_2_GATE warp_to $f, $27, ROUTE_2_WIDTH ; ROUTE_2_GATE warp_to $3, $2b, ROUTE_2_WIDTH ; VIRIDIAN_FOREST_ENTRANCE ; unused warp_to $2, $7, $4 db $12, $c7, $9, $7 warp_to $2, $7, $4 warp_to $2, $7, $4 warp_to $2, $7, $4