Route10Object: db $2c ; border block db $4 ; warps warp $b, $13, $0, ROCK_TUNNEL_POKECENTER warp $8, $11, $0, ROCK_TUNNEL_1 warp $8, $35, $2, ROCK_TUNNEL_1 warp $6, $27, $0, POWER_PLANT db $4 ; signs sign $7, $13, $7 ; Route10Text7 sign $c, $13, $8 ; PokeCenterSignText sign $9, $37, $9 ; Route10Text9 sign $5, $29, $a ; Route10Text10 db $6 ; objects object SPRITE_BLACK_HAIR_BOY_2, $a, $2c, STAY, LEFT, $1, OPP_POKEMANIAC, $1 object SPRITE_HIKER, $3, $39, STAY, UP, $2, OPP_HIKER, $7 object SPRITE_BLACK_HAIR_BOY_2, $e, $40, STAY, LEFT, $3, OPP_POKEMANIAC, $2 object SPRITE_LASS, $7, $19, STAY, LEFT, $4, OPP_JR_TRAINER_F, $7 object SPRITE_HIKER, $3, $3d, STAY, DOWN, $5, OPP_HIKER, $8 object SPRITE_LASS, $7, $36, STAY, DOWN, $6, OPP_JR_TRAINER_F, $8 ; warp-to warp_to $b, $13, ROUTE_10_WIDTH ; ROCK_TUNNEL_POKECENTER warp_to $8, $11, ROUTE_10_WIDTH ; ROCK_TUNNEL_1 warp_to $8, $35, ROUTE_10_WIDTH ; ROCK_TUNNEL_1 warp_to $6, $27, ROUTE_10_WIDTH ; POWER_PLANT