RocketHideoutElevatorObject: db $f ; border block db $2 ; warps warp $2, $1, $2, ROCKET_HIDEOUT_1 warp $3, $1, $4, ROCKET_HIDEOUT_1 db $1 ; signs sign $1, $1, $1 ; RocketHideoutElevatorText1 db $0 ; objects ; warp-to warp_to $2, $1, ROCKET_HIDEOUT_ELEVATOR_WIDTH ; ROCKET_HIDEOUT_1 warp_to $3, $1, ROCKET_HIDEOUT_ELEVATOR_WIDTH ; ROCKET_HIDEOUT_1