Museum2FObject: db $a ; border block db $1 ; warps warp $7, $7, $4, MUSEUM_1F db $2 ; signs sign $b, $2, $6 ; Museum2FText6 sign $2, $5, $7 ; Museum2FText7 db $5 ; objects object SPRITE_BUG_CATCHER, $1, $7, WALK, $2, $1 ; person object SPRITE_OLD_PERSON, $0, $5, STAY, DOWN, $2 ; person object SPRITE_OAK_AIDE, $7, $5, STAY, DOWN, $3 ; person object SPRITE_BRUNETTE_GIRL, $b, $5, STAY, NONE, $4 ; person object SPRITE_HIKER, $c, $5, STAY, DOWN, $5 ; person ; warp-to warp_to $7, $7, MUSEUM_2F_WIDTH ; MUSEUM_1F