HallofFameRoomObject: db $3 ; border block db $2 ; warps warp $4, $7, $2, CHAMPIONS_ROOM warp $5, $7, $3, CHAMPIONS_ROOM db $0 ; signs db $1 ; objects object SPRITE_OAK, $5, $2, STAY, DOWN, $1 ; person ; warp-to warp_to $4, $7, HALL_OF_FAME_WIDTH ; CHAMPIONS_ROOM warp_to $5, $7, HALL_OF_FAME_WIDTH ; CHAMPIONS_ROOM