CinnabarIslandObject: db $43 ; border block db $5 ; warps warp $6, $3, $1, MANSION_1 warp $12, $3, $0, CINNABAR_GYM warp $6, $9, $0, CINNABAR_LAB_1 warp $b, $b, $0, CINNABAR_POKECENTER warp $f, $b, $0, CINNABAR_MART db $5 ; signs sign $9, $5, $3 ; CinnabarIslandText3 sign $10, $b, $4 ; MartSignText sign $c, $b, $5 ; PokeCenterSignText sign $9, $b, $6 ; CinnabarIslandText6 sign $d, $3, $7 ; CinnabarIslandText7 db $2 ; objects object SPRITE_GIRL, $c, $5, WALK, $2, $1 ; person object SPRITE_GAMBLER, $e, $6, STAY, NONE, $2 ; person ; warp-to warp_to $6, $3, CINNABAR_ISLAND_WIDTH ; MANSION_1 warp_to $12, $3, CINNABAR_ISLAND_WIDTH ; CINNABAR_GYM warp_to $6, $9, CINNABAR_ISLAND_WIDTH ; CINNABAR_LAB_1 warp_to $b, $b, CINNABAR_ISLAND_WIDTH ; CINNABAR_POKECENTER warp_to $f, $b, CINNABAR_ISLAND_WIDTH ; CINNABAR_MART