CeruleanMartObject: db $0 ; border block db $2 ; warps warp $3, $7, $5, $ff warp $4, $7, $5, $ff db $0 ; signs db $3 ; objects object SPRITE_MART_GUY, $0, $5, STAY, RIGHT, $1 ; person object SPRITE_BLACK_HAIR_BOY_1, $3, $4, WALK, $1, $2 ; person object SPRITE_LASS, $6, $2, WALK, $2, $3 ; person ; warp-to warp_to $3, $7, CERULEAN_MART_WIDTH warp_to $4, $7, CERULEAN_MART_WIDTH