CeladonHouseObject: db $f ; border block db $2 ; warps warp $2, $7, $b, $ff warp $3, $7, $b, $ff db $0 ; signs db $3 ; objects object SPRITE_OLD_PERSON, $4, $2, STAY, DOWN, $1 ; person object SPRITE_ROCKET, $1, $4, WALK, $0, $2 ; person object SPRITE_SAILOR, $5, $6, STAY, LEFT, $3 ; person ; warp-to warp_to $2, $7, CELADON_HOUSE_WIDTH warp_to $3, $7, CELADON_HOUSE_WIDTH