CeladonHotelObject: db $0 ; border block db $2 ; warps warp $3, $7, $c, $ff warp $4, $7, $c, $ff db $0 ; signs db $3 ; objects object SPRITE_OLD_MEDIUM_WOMAN, $3, $1, STAY, DOWN, $1 ; person object SPRITE_FOULARD_WOMAN, $2, $4, STAY, NONE, $2 ; person object SPRITE_BLACK_HAIR_BOY_2, $8, $4, WALK, $2, $3 ; person ; warp-to warp_to $3, $7, CELADON_HOTEL_WIDTH warp_to $4, $7, CELADON_HOTEL_WIDTH