AgathaObject: db $0 ; border block db $4 ; warps warp $4, $b, $2, BRUNOS_ROOM warp $5, $b, $3, BRUNOS_ROOM warp $4, $0, $0, LANCES_ROOM warp $5, $0, $0, LANCES_ROOM db $0 ; signs db $1 ; objects object SPRITE_AGATHA, $5, $2, STAY, DOWN, $1, OPP_AGATHA, $1 ; warp-to warp_to $4, $b, AGATHAS_ROOM_WIDTH ; BRUNOS_ROOM warp_to $5, $b, AGATHAS_ROOM_WIDTH ; BRUNOS_ROOM warp_to $4, $0, AGATHAS_ROOM_WIDTH ; LANCES_ROOM warp_to $5, $0, AGATHAS_ROOM_WIDTH ; LANCES_ROOM