Route11GateUpstairsObject: db $a ; border block db $1 ; warps db $7, $7, $4, ROUTE_11_GATE_1F db $2 ; signs db $2, $1, $3 ; Route11GateUpstairsText3 db $2, $6, $4 ; Route11GateUpstairsText4 db $2 ; objects object SPRITE_BUG_CATCHER, $4, $2, WALK, $2, $1 ; person object SPRITE_OAK_AIDE, $2, $6, STAY, NONE, $2 ; person ; warp-to EVENT_DISP ROUTE_11_GATE_2F_WIDTH, $7, $7 ; ROUTE_11_GATE_1F