PewterHouse1Object: db $a ; border block db $2 ; warps db $7, $2, $3, $ff db $7, $3, $3, $ff db $0 ; signs db $3 ; objects object SPRITE_SLOWBRO, $4, $5, STAY, LEFT, $1 ; person object SPRITE_YOUNG_BOY, $3, $5, STAY, RIGHT, $2 ; person object SPRITE_FAT_BALD_GUY, $1, $2, STAY, NONE, $3 ; person ; warp-to EVENT_DISP PEWTER_HOUSE_1_WIDTH, $7, $2 EVENT_DISP PEWTER_HOUSE_1_WIDTH, $7, $3