OaksLabObject: db $3 ; border block db $2 ; warps db $b, $4, $2, $ff db $b, $5, $2, $ff db $0 ; signs db $b ; objects object SPRITE_BLUE, $4, $3, STAY, NONE, $1, OPP_SONY1, $1 object SPRITE_BALL, $6, $3, STAY, NONE, $2 ; person object SPRITE_BALL, $7, $3, STAY, NONE, $3 ; person object SPRITE_BALL, $8, $3, STAY, NONE, $4 ; person object SPRITE_OAK, $5, $2, STAY, DOWN, $5 ; person object SPRITE_BOOK_MAP_DEX, $2, $1, STAY, NONE, $6 ; person object SPRITE_BOOK_MAP_DEX, $3, $1, STAY, NONE, $7 ; person object SPRITE_OAK, $5, $a, STAY, UP, $8 ; person object SPRITE_GIRL, $1, $9, WALK, $1, $9 ; person object SPRITE_OAK_AIDE, $2, $a, STAY, NONE, $a ; person object SPRITE_OAK_AIDE, $8, $a, STAY, NONE, $b ; person ; warp-to EVENT_DISP OAKS_LAB_WIDTH, $b, $4 EVENT_DISP OAKS_LAB_WIDTH, $b, $5