FuchsiaHouse2Object: db $17 ; border block db $2 ; warps db $7, $4, $3, $ff db $7, $5, $3, $ff db $2 ; signs db $3, $4, $4 ; FuchsiaHouse2Text4 db $3, $5, $5 ; FuchsiaHouse2Text5 db $3 ; objects object SPRITE_WARDEN, $2, $3, STAY, NONE, $1 ; person object SPRITE_BALL, $8, $3, STAY, NONE, $2, RARE_CANDY object SPRITE_BOULDER, $8, $4, STAY, BOULDER_MOVEMENT_BYTE_2, $3 ; person ; warp-to EVENT_DISP FUCHSIA_HOUSE_2_WIDTH, $7, $4 EVENT_DISP FUCHSIA_HOUSE_2_WIDTH, $7, $5