SafariZoneRestHouse4Object: db $a ; border block db 2 ; warps warp 2, 7, 8, SAFARI_ZONE_NORTH warp 3, 7, 8, SAFARI_ZONE_NORTH db 0 ; signs db 3 ; objects object SPRITE_OAK_AIDE, 6, 3, WALK, 2, 1 ; person object SPRITE_WHITE_PLAYER, 3, 4, STAY, NONE, 2 ; person object SPRITE_GENTLEMAN, 1, 5, WALK, 1, 3 ; person ; warp-to warp_to 2, 7, SAFARI_ZONE_REST_HOUSE_4_WIDTH ; SAFARI_ZONE_NORTH warp_to 3, 7, SAFARI_ZONE_REST_HOUSE_4_WIDTH ; SAFARI_ZONE_NORTH