; subtracts the amount the player paid from their money ; sets carry flag if there is enough money and unsets carry flag if not SubtractAmountPaidFromMoney_: ld de, wPlayerMoney ld hl, hMoney ; total price of items ld c, 3 ; length of money in bytes call StringCmp ret c ld de, wPlayerMoney + 2 ld hl, hMoney + 2 ; total price of items ld c, 3 ; length of money in bytes predef SubBCDPredef ; subtract total price from money ld a, MONEY_BOX ld [wTextBoxID], a call DisplayTextBoxID ; redraw money text box and a ret