RockTunnelB1F_Object: db $3 ; border block db 4 ; warps warp 33, 25, 4, ROCK_TUNNEL_1F warp 27, 3, 5, ROCK_TUNNEL_1F warp 23, 11, 6, ROCK_TUNNEL_1F warp 3, 3, 7, ROCK_TUNNEL_1F db 0 ; signs db 8 ; objects object SPRITE_COOLTRAINER_F, 11, 13, STAY, DOWN, 1, OPP_JR_TRAINER_F, 9 object SPRITE_HIKER, 6, 10, STAY, DOWN, 2, OPP_HIKER, 9 object SPRITE_SUPER_NERD, 3, 5, STAY, DOWN, 3, OPP_POKEMANIAC, 3 object SPRITE_SUPER_NERD, 20, 21, STAY, RIGHT, 4, OPP_POKEMANIAC, 4 object SPRITE_HIKER, 30, 10, STAY, DOWN, 5, OPP_HIKER, 10 object SPRITE_COOLTRAINER_F, 14, 28, STAY, RIGHT, 6, OPP_JR_TRAINER_F, 10 object SPRITE_HIKER, 33, 5, STAY, RIGHT, 7, OPP_HIKER, 11 object SPRITE_SUPER_NERD, 26, 30, STAY, DOWN, 8, OPP_POKEMANIAC, 5 ; warp-to warp_to 33, 25, ROCK_TUNNEL_B1F_WIDTH ; ROCK_TUNNEL_1F warp_to 27, 3, ROCK_TUNNEL_B1F_WIDTH ; ROCK_TUNNEL_1F warp_to 23, 11, ROCK_TUNNEL_B1F_WIDTH ; ROCK_TUNNEL_1F warp_to 3, 3, ROCK_TUNNEL_B1F_WIDTH ; ROCK_TUNNEL_1F