ViridianPokecenter_Object: db $0 ; border block def_warps warp 3, 7, 0, LAST_MAP warp 4, 7, 0, LAST_MAP def_signs def_objects object SPRITE_NURSE, 3, 1, STAY, DOWN, 1 ; person object SPRITE_GENTLEMAN, 10, 5, WALK, UP_DOWN, 2 ; person object SPRITE_COOLTRAINER_M, 4, 3, STAY, NONE, 3 ; person object SPRITE_LINK_RECEPTIONIST, 11, 2, STAY, DOWN, 4 ; person def_warps_to VIRIDIAN_POKECENTER