DoorTileIDPointers: dbw OVERWORLD, OverworldDoorTileIDs dbw FOREST, ForestDoorTileIDs dbw MART, MartDoorTileIDs dbw HOUSE, HouseDoorTileIDs dbw FOREST_GATE, TilesetMuseumDoorTileIDs dbw MUSEUM, TilesetMuseumDoorTileIDs dbw GATE, TilesetMuseumDoorTileIDs dbw SHIP, ShipDoorTileIDs dbw LOBBY, LobbyDoorTileIDs dbw MANSION, MansionDoorTileIDs dbw LAB, LabDoorTileIDs dbw FACILITY, FacilityDoorTileIDs dbw PLATEAU, PlateauDoorTileIDs db $ff OverworldDoorTileIDs: db $1B,$58,$00 ForestDoorTileIDs: db $3a,$00 MartDoorTileIDs: db $5e,$00 HouseDoorTileIDs: db $54,$00 TilesetMuseumDoorTileIDs: db $3b,$00 ShipDoorTileIDs: db $1e,$00 LobbyDoorTileIDs: db $1c,$38,$1a,$00 MansionDoorTileIDs: db $1a,$1c,$53,$00 LabDoorTileIDs: db $34,$00 FacilityDoorTileIDs: db $43,$58,$1b,$00 PlateauDoorTileIDs: db $3b,$1b,$00