LoadDefaultNamesPlayer: ; 695d (1:695d) call Func_6a12 ld de, DefaultNamesPlayer call DisplayIntroNameTextBox ld a, [wCurrentMenuItem] and a jr z, .asm_697a ld hl, DefaultNamesPlayerList call Func_6ad6 ld de, wPlayerName call Func_69ec jr .asm_6999 .asm_697a ld hl, wPlayerName xor a ; NAME_PLAYER_SCREEN ld [wNamingScreenType], a call DisplayNamingScreen ld a, [wcf4b] cp $50 jr z, .asm_697a call ClearScreen call Delay3 ld de, RedPicFront ld b, BANK(RedPicFront) call IntroPredef3B .asm_6999 ld hl, YourNameIsText jp PrintText YourNameIsText: ; 699f (1:699f) TX_FAR _YourNameIsText db "@" LoadDefaultNamesRival: ; 69a4 (1:69a4) call Func_6a12 ld de, DefaultNamesRival call DisplayIntroNameTextBox ld a, [wCurrentMenuItem] and a jr z, .asm_69c1 ld hl, DefaultNamesRivalList call Func_6ad6 ld de, W_RIVALNAME call Func_69ec jr .asm_69e1 .asm_69c1 ld hl, W_RIVALNAME ld a, NAME_RIVAL_SCREEN ld [wNamingScreenType], a call DisplayNamingScreen ld a, [wcf4b] cp $50 jr z, .asm_69c1 call ClearScreen call Delay3 ld de, Rival1Pic ld b, $13 call IntroPredef3B .asm_69e1 ld hl, HisNameIsText jp PrintText HisNameIsText: ; 69e7 (1:69e7) TX_FAR _HisNameIsText db "@" Func_69ec: ; 69ec (1:69ec) push de hlCoord 0, 0 ld bc, $c0b call ClearScreenArea ld c, 10 call DelayFrames pop de ld hl, wcd6d ld bc, $b call CopyData call Delay3 hlCoord 12, 4 ld de, $67d ld a, $ff jr asm_6a19 Func_6a12: ; 6a12 (1:6a12) hlCoord 5, 4 ld de, $67d xor a asm_6a19: ; 6a19 (1:6a19) push hl push de push bc ld [$ff8d], a ld a, d ld [H_DOWNARROWBLINKCNT1], a ld a, e ld [H_DOWNARROWBLINKCNT2], a ld c, a ld a, [$ff8d] and a jr nz, .asm_6a2d ld d, $0 add hl, de .asm_6a2d ld d, h ld e, l .asm_6a2f xor a ld [H_AUTOBGTRANSFERENABLED], a ld a, [$ff8d] and a jr nz, .asm_6a3c ld a, [hli] ld [hld], a dec hl jr .asm_6a3f .asm_6a3c ld a, [hld] ld [hli], a inc hl .asm_6a3f dec c jr nz, .asm_6a2f ld a, [$ff8d] and a jr z, .asm_6a4a xor a dec hl ld [hl], a .asm_6a4a ld a, $1 ld [H_AUTOBGTRANSFERENABLED], a call Delay3 ld a, [H_DOWNARROWBLINKCNT2] ld c, a ld h, d ld l, e ld a, [$ff8d] and a jr nz, .asm_6a5e inc hl jr .asm_6a5f .asm_6a5e dec hl .asm_6a5f ld d, h ld e, l ld a, [H_DOWNARROWBLINKCNT1] dec a ld [H_DOWNARROWBLINKCNT1], a jr nz, .asm_6a2f pop bc pop de pop hl ret DisplayIntroNameTextBox: ; 6a6c (1:6a6c) push de hlCoord 0, 0 ld b, $a ld c, $9 call TextBoxBorder hlCoord 3, 0 ld de, .namestring call PlaceString pop de hlCoord 2, 2 call PlaceString call UpdateSprites xor a ld [wCurrentMenuItem], a ld [wLastMenuItem], a inc a ld [wTopMenuItemX], a ld [wMenuWatchedKeys], a inc a ld [wTopMenuItemY], a inc a ld [wMaxMenuItem], a jp HandleMenuInput .namestring ; 6aa3 (1:6aa3) db "NAME@" IF DEF(_RED) DefaultNamesPlayer: ; 6aa8 (1:6aa8) db "NEW NAME" next "RED" next "ASH" next "JACK" db "@" DefaultNamesRival: ; 6abe (1:6abe) db "NEW NAME" next "BLUE" next "GARY" next "JOHN" db "@" ENDC IF DEF(_BLUE) DefaultNamesPlayer: ; 6aa8 (1:6aa8) db "NEW NAME" next "BLUE" next "GARY" next "JOHN" db "@" DefaultNamesRival: ; 6abe (1:6abe) db "NEW NAME" next "RED" next "ASH" next "JACK" db "@" ENDC IF DEF(_YELLOW) DefaultNamesPlayer: db "NEW NAME" next "YELLOW" next "ASH" next "JACK" db "@" DefaultNamesRival: db "NEW NAME" next "BLUE" next "GARY" next "JOHN" db "@" ENDC Func_6ad6: ; 6ad6 (1:6ad6) ld b, a ld c, $0 .asm_6ad9 ld d, h ld e, l .asm_6adb ld a, [hli] cp $50 jr nz, .asm_6adb ld a, b cp c jr z, .asm_6ae7 inc c jr .asm_6ad9 .asm_6ae7 ld h, d ld l, e ld de, wcd6d ld bc, $14 jp CopyData IF DEF(_RED) DefaultNamesPlayerList: ; 6af2 (1:6af2) db "NEW NAME@RED@ASH@JACK@" DefaultNamesRivalList: ; 6b08 (1:6b08) db "NEW NAME@BLUE@GARY@JOHN@" ENDC IF DEF(_BLUE) DefaultNamesPlayerList: ; 6af2 (1:6af2) db "NEW NAME@BLUE@GARY@JOHN@" DefaultNamesRivalList: ; 6b08 (1:6b08) db "NEW NAME@RED@ASH@JACK@" ENDC IF DEF(_YELLOW) DefaultNamesPlayerList: db "NEW NAME@YELLOW@ASH@JACK@" DefaultNamesRivalList: db "NEW NAME@BLUE@GARY@JOHN@" ENDC TextTerminator_6b20: ; 6b20 (1:6b20) db "@"